Daily Archives: June 21st, 2007

Virtual Tinfoil

Second Life is a virtual reality world created by its users, or “residents” if you will. Each resident is an “avatar” (virtual representative) of a real world person using Second Life. The following is a brief description:

Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 7,430,553 people from around the globe.

  • From the moment you enter the World you’ll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you’ve explored a bit, perhaps you’ll find a perfect parcel of land to build your house or business.

  • You’ll also be surrounded by the Creations of your fellow residents. Because residents retain the rights to their digital creations, they can buy, sell and trade with other residents.

  • The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the in-world unit-of-trade, the Linden dollar, which can be converted to US dollars at several thriving online Linden Dollar exchanges.

Second Life is now attempting to merge with Google Earth to form Second Earth. All that means is that your avatar currently in the Second Life world can be placed in the Google Earth real-time environment. The avatar also has the same abilities in the ” World Wide Sim” as they would in Second Life.

I came across an article yesterday while doing research about Second Life being in legal and financial trouble (link) because of the virtual casinos in relation with the Unlawful Internet Gambling Enforcement Act and its problems linking computers that have Microsoft Vista operating systems (Link).

Merging Second Life with Google Earth would be a sound financial move on Linden Labs part since Google has broad corporate and government support. That connection could literally save the life of Second Life in the real world.

And another big beef with SL is that your avatar is only controlled through mouse movements and keyboard actions like any other chatroom. Again the technology has to catch up with the concept!

But imagine when direct brain to computer interfaces (BCIs) become feasible, Second Life’s population is bound to explode! I wonder if the inhabitants would rewrite the software to suit the resulting boom?

The downside to this is that the World Wide Sim could turn into something like the Matrix, the machine would control the users!

I wonder if anyone thought of that?

The NWO possibly?